2010年11月3日 星期三

The ethics of digital games

a)According to the film, what are some pros and cons of playing videogames for individuals and societies?




According to the film of Gamer Revolution, playing video games have many advantages but
also disadvantages for individuals and societies. Let's talk about the advantages first.


Nowadays, the types of video game are abundant and various. Consumers can
choose the games they are good at or interested in. Playing video games even can be a job or
successful business for players and make profits from them. For instant participating such
video game competitions, like the film showed, or selling virtual stuff and game account to
buyers. Based on the film, we can see that there are some video game competitions in Koren.
The players who participated in the competition even have their own fans. Video
games somehow establish players' confidence and sense of self-esteem. In the virtual game
world, they found an ability that they can pound of themselves and forget who they are in the real
 life. Just like the shooting game,"American Army". Video games is not just entertaining, they
can help people to re-understanding themselfves.
However, addicting to playing videogames is one of the
disadvantages. Especiallysome Onlinegame nowadays are too  popular and be welcomed
from teenagers and children. Even more and more adults lapse into the game. They might start
ignoring the reality and addicting to the virtual world. Gradually, they would lost themself. Further, they may neglect their health and work in the real world.


The other concern must be the exaggeration of violence,  and erotic masseges transmitted
from some videogames. Many videogames today are involved with  factors of violence and
sex. Most games are targeting to teenages and children. Though some may not allowed for
under or 18 year-old. Most of them are indistinctly include those elements of bad behavior.
These may bad to youngsters' mental growth.

 


b)   According the film, is there any evidence that digital games can encourage aggressive values and anti-social actions in the real world? Do you agree?
Games in the film are normally about shooting and military strategy. They are encouraging players to the thought of killing and using violence to solve obstructions. These are impossible to carry out in the reality. Players strive to get a higher scores or the winner of the game. It is somehow inspiring them to involve to the game and to do something different from daily life, especially some war game and strategy game exposed in the film. I have heard about some news that people imitated some condition from the digital game and hurt their family member at home. The fact from news can proof that some aggressive values and anti-social actions can be influence by the trend of digital games. 

c)   Should governments have the right to ban certain games? Why or why not?

I don't think that banning games should be the best solution to prohibit encouraging aggressive values and anti-social actions. In fact, most games aims at provide an entertainment platform to people to relax. It is hard to be avoided certain games to contain some elements about violence and anti-social actions. If they are completely prohibited, it would lost the meaning of entertainment or certain advantages they have. However, even though some video games may comprehend certain unhealthy tendency, they still have the value of education and cultivate player's self-esteem. In my view, educating youngsters a healthy tendency when playing videogames, should be a better method to avoid them build up aggressive value and anti-social actions.

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